Archive for the ‘Phat Cats’ Category

Oct 12

We’re so there…

Posted by Gaz on October 12th, 2011

I was already going to like this regardless of how it turned out, but then they went and stuck a great NIN track from my yoof onto the trailer…

http://www.virginmedia.com/movies/trailers-clips/the-avengers-teaser-trailer/1213024250001/

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Oct 02

Phat Cats On Tour – Derby Wargames Show 2011

Posted by Stef on October 2nd, 2011

Yesterday a bunch of Phat Cats went along to Derby Wargames Show. While we were wandering around I made this video.. enjoy!

 

Untitled from Stefan Ashwell on Vimeo.

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Sep 29

Thursday 29th September

Posted by Stef on September 29th, 2011

Some photos from tonights gaming night

Some 40k with Chris

What? they can teleport?! Goddammit

Aaaand the dead pile…

Meanwhile…

More next week!

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Sep 29

40K Campaign….

Posted by Anton on September 29th, 2011

I’m looking to start a 40K campaign using the following rules….

Get hold of the mighty empires set (where ever that maybe!)

1.The Map
First the players deploy their bases. Their base must be at least three tiles away from the other bases.
Players can claim a tile that is adjacent to one of the own tiles. The number of tiles they can claim depends on how well they do in their games of 40k, such as:

Win: If the player wins a game of 40k, he can either claim or conquer two tiles or build another base.
Draw: If the result is a draw, both players can claim a tile.
Lose: If a player loses, he can only try to gain some more Intel points by rolling 2d6x10.

Cities: If a player has a tile with a city, that tile counts as two tiles instead of one.
Mountains and Marshes: When a player tries to claim a tile with a mountain or a marsh, it will count as claim two tiles. For example, if a player can claim two tiles this round and he claims one with a mountain or a marsh, then he can claim no more. P.S You do not count a tile that has a mountain or a marsh as two tiles when counting how many tiles you have!!

2.Events
Players must choose a event each round. Players cannot choose an event that has already been chosen, unless they have all been chosen. Once a player has chosen an event, he/she/Spencer can not choose that event again until they have played all of the events.

3. Battles
Each round players must issue a challenge against another player. Once a player has been challenged, he can not issue a challenge. If two players challenge the same player, then they must fight in a team battle. You must challenge a different opponent every two rounds, for example if Ross challenges Kurt one round, he can not challenge him again until he has challenged two other people.
Battles must been played using the missions from either the 40K rulebook, Cities of Death expansion, armoured spearhead, planet strike or battle missions. Players can also play an Apocalypse mission but beware of the time needed for this kinda game!

The players must decide on a points limit ie 1000pts, 2000pts 3000pts etc. This goes for team battles as well. For example, two armies of 500pts against one army of 1000pts

4.Intel Points
Every round, players can claim 2d6x10 Intel points for every Base they have. These Intel points can be used to give you extra points in your games of 40k (250pts maximum.) For example 1 Intel point = 1pt.

P.S When using Intel points in a Apocalypse game, these extra points do not give the other player extra Strategic Assets, as this represents the army getting fatal intelligence.

5. Sequence of Play
1.Determine Largest Empire
To determine the largest empire, simply count how many tiles each player has, if this is tied, count how many bases the players have, if this is tied then Just simply roll for it. The largest empire receives an extra 100pts in their games of 40k. This does not count at the start of the campaign, just roll to see who gets to pick events, challenge players and claim tiles first.
2.Choose an event
Start with the smallest empire
3.Intel Points
4.Challenge Phase
5.Battle
6.Claim/conquer Phase.

The first player to claim 10 tiles is the winner!!

EVENTS

1 Scouts
In any battles you fight in this round, your opponent must deploy their army first and you get first turn.

2 Diplomacy
Pick one player, That player can not issue you a challenge this round.

3 Elite army
In any battles you fight in this round your elites count as scoring units!

4 All or nothing
If you win your game of 40k, you will get to claim/conquer an extra two tiles, but if you lose or draw, you will do nothing in this round.

5Assasin
Before you start your game, pick one HQ choice from your Opponent’s army, on a roll of 4+ you inflict D3 wounds on it with no saves.

6 Spies
Your opponent must write his army list and show it to you, before you make yours.

7 Double Agent
Pick one player, on a roll of 4+ you may choose who that player challenges this round.

8 Jammers
Pick a player, that player can not claim or spend any Intel Points this round

 

Players so far are…

Ross

Dave “winter”

Alasdhair

Dave “Jodie”

Darrell

 

to keep the campain a reasonable size I’ll let two more people come forward and then we’ll kick it off!

 

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Sep 21

The 40K Club Champ

Posted by Gaz on September 21st, 2011

Things kicked off at the club last week with our search for the 40K Champion.  Two games were played with Jacks marines squaring off against Chris’s Angels of Death, and Stef’s power armoured finest shooting at my Tyranids.

Chris blazed away at Jack and wiped him out.  I deployed within spitting distance of Stef’s marines and they didn’t like that…

So the table at the end of the first week:

  1. Chris P1 W1
  2. Gaz P1 W1
  3. Stef P1 W0 L1
  4. Jack P1 W0 L1

The new manager(ess) of GW has arrived in store so i’ll see if she plans on carrying the store event forward.

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Sep 21

The Phat Cats Scenery Drive

Posted by Gaz on September 21st, 2011

How would you like to save some money?  Yes you!

The club needs new scenery, and if you can provide half a tables worth (4′ x 3′) of decent, multi hight scenery, you won’t have to pay your club fees for an entire year!  Contact myself, Ant or Stef if you have scnery you don’t need and we’ll give it a gander.

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Jun 08

Leicester Phat Cats at the UK Masters

Posted by Stef on June 8th, 2011

The Results are in:-

1 Jamie Perkins
2 Aaron Boyhan
3 Ed Smith
4 Jim Lawrence
5 Patrick Vance
6 Phil Manwaring
7 David Payton
8 Gary Moore
9 Ben Josling
10 John Snape
11 Pete Trimble
12 Martyn Jenkins
13 Andrew Galea
14 Mike Davies
15 Chris Young
16 Simon Clayton
17 Richard Loxam
18 Kevin Bryant
19 Toby Jennings
20 Chris Cook
21 Bret Wilkie
22 Lewis Johnson
23 Ashley Mitchell
24 Max Horseman
25 Ross Knill-MacArthur
26 Phil Shaw
27 Chris Wood
28 Rich Paget
29 Nick Roberts
30 Nik Topham
31 Paul Watson
32 Tom Fretwell
33 Sam Parry
34 Gareth Higgins
35 Paul Barritt
36 Jonathan Rooney
37 Andy Przybyla
38 Craig Johnson
39 Andrew Harris
40 Simon Millership
41 Robert Michell
42 Sam Sedghi
43 Garry Burgess
44 David Harbord
45 Paul Cook
46 James Boosey
47 Adam Jones
48 Stuart Hunter
49 John Stanford
50 Mark Mallard
51 Aaron Kenney
52 Tony Moore
53 Greame Silcock
54 Mark Coultas
55 Kurt Hanson
56 Adam Stone
57 Andrew Garrard
58 Neal Barton
59 Mike Chomyk
60 Adam Bone
61 Lee Andy Palmer
62 James Brown
63 Tim Martin
64 David Sampson
65 Martin Casey
66 Nigel Chorlton
67 Callum Slater
68 Steven Bowditch
69 Joe Jephson
70 Adam Harrop
71 Jason Fox
72 David Leadbetter
73 Matt Herbert
74 Alejandro Ball
75 Andrew Cornelius
76 Stefan Ashwell
77 Kevin Johnson
78 David Margetson
79 Lee Badcock
80 Chris Roberts
81 Richard Jennings
82 Peter Killam
83 James Stark
84 Stan Crooks
85 Nick Hyland
86 Julien Bauer
87 Marc Williams
88 Jim Bamford
89 Alex Smith
90 Marcus Lake
91 Gareth Jones
92 Andres Olivares
93 Kurt Emery
94 Rob Cornell
95 Tom Hutchings
96 Paul Stuart Brown
97 Darrell Taylor
98 Richard Adams
99 Matt Oakley
100 Giles Reader
101 Jack Shenton
102 Jay Taylor
103 Martyn Furnival
104 Marc Harding
105 Paul Morrison
106 James Wilson
107 Pat Thompson
108 Daniel Prybylski
109 Mike Roberts

 

Link to best painted: http://privateerpressforums.com/showthread.php?65780-UK-Masters-Best-Painted-Circle-Orboros

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Apr 08

AGM Report & Club Tshirt Order

Posted by Stef on April 8th, 2011

Last Thursday saw the Leicester Phat Cats AGM 2011. A lot of positive stuff came out of the meeting to do with events and scenery and the club moving forward. I’d like to welcome Ant back to the committee as secretary, and Gaz as our new head honcho!

We are putting together a long awaited order for new Club Tshirts, Ant took down some orders on Thursday, and so for everyone who would like a shirt but couldn’t make it down last week, drop a message over to Ant with your order. Right now its looking to be around £18 per shirt, but if we get enough orders for over 20 shirts that will come down considerably!

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